Gee Bee Model Z Supersports for replica for FSX sp2/Accel
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Winner of the 1931 Thompson Trophy Dash, the Model Z, "City of Springfield" was designed by Bob Hall and built by Granville Brothers Aircraft Inc. of Springfield Massachusetts.
Designed with FSDS3.51 and fsdstweak by David Nunez using the sp2/accel sdk,with all the usual animations, clickable,levers/switches,Vc shadows and Smooth 3d gauges DX10 compat,This is a native fsx aircaft and wont work in fs9



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Installation and usage:
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Unzip to a temp folder and copy or move the GeeBee_ModelZ folder to your fsx/simobjects/Airplanes folder
copy the fx_Gee_smoke.fx to the fsx/effects folder



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Flight Notes
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Taken with a pinch of salt which is preferably thrown over one's shoulder for luck.
Place a fan on monitor pointed at your face on full speed,get one of those oil burners wash out all traces of pot pourie,add caster oil(ask the missus first) grab one of her silk scarfs and yell CONTACT!!now that is as real as it gets :D

GROUND HANDLING:
The Gee Bee is equipped with a fixed tail skid and as such differential braking and the throttle are required for successful ground manoeuvering.

TAKEOFF:
Bear in mind the torque effect of the engine and prop and avoid abrupt throttle inputs.
Rudder FULL Right (becomes active at above 20 kts),slowly increase throttle till about 1/2,light tap on brakes to keep lined up until speed gets above 20kts,wait for tail to rise then increase throttle to full whilst pulling back on stick in 1 smooth motion

FLYING:
The aircraft is fitted with a fixed pitch prop, so keep a close eye on Rpm when diving/descending exceed 2550 rpm for more than 15 seconds may cause engine damage and a forced landing
trim for speed and fuel use as needed

LANDING:
Keep your approaches semi-hot and flat until you develop
a feel for this aircraft.
Main gear first landings
Airspeed about 130mph on approach 110mph finals drive main gear onto the deck and light tap on brakes till tail drops

three point full stall landings
Airspeed about 120mph on approach 100mph finals flare and hold 3 point altitude till speed wash's off,if you bounce big throttle up slowly!and go around,If you bounce small dont chase bounce,keep stick were it is and wait it out :)
If ya grease it let me know how :D

1931 Aug 29-Sept 7, Cleveland race placings:


Bendix = 1. Jimmy Doolittle, Laird Super Solution (v: 223.05 / 09h:10m:21s).
2. Harold Johnson, Lockheed Orion (v: 198.82 / 10h:14m:22).
3. Beeler Blevins, Lockheed Orion (v: 188.99 / 10h:49m:33s).
4. Ira Eaker, Lockheed Orion (v: 186.07).
5. Art Goebel, Lockheed Vega (v: 171.50).
6. James Hall, Lockheed Altair (v: 159.17).

Thompson = 1. Lowell Bayles, Gee Bee Z (v: 236.24).
2. Jimmie Wedell, Wedell-Williams 44 (v: 227.99).
3. Dale Jackson, Laird Solution (v: 211.18).
4. Robert Hall, Gee Bee Y (v: 201.25).
5. Ira Eaker, Lockheed Altair (v: 192.82).
6. Benny Howard, Howard Pete (v: 163.57).
7. William Ong, Laird Speedwing (v: 153.05).

Notes:

The older texure sets from the fs9 ver wont work 100% with this conversion

this was just a basic rebuild for me to see if I could come to grips with the new fsx
code,sdk methods of building aircaft

Im not sure if this will work in fsx standard and sp1


Disclaimer
As with all my projects this is just a hobby and for enjoyment, none of the above would apply to the real thing or should be seen to be a representation of the real aircraft, lets call it stand off scale time waster :D

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Credits:
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3D model and animations by Warwick Carter.
Textures by Garry J. Smith,Rick Piper and Warwick Carter.
Flight model Warwick Carter.
startup smoke effect based on Milton Shupe Cranky howard effect
Rick Piper for draging me kicking and screaming into the FSX world
If it doesn't look right or work right then Its my fault:)
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Conditions of Use:
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You must have fun, you must not take this seriously!
PLEASE DO NOT place these files anywhere that requires a fee for downloading.
PLEASE DO NOT place any of these files in any commercial package or any CD collection without the authors consent.
They cannot be used in any payware/shareware w/out permission from the authors.
Or else the Karter Kurse will get you
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Thanks to
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Louis for FSDS3
David Nunez for FSDSTweak
Martin Wright for his DXbmp program
William M.Roth for Airedit and Ron Freimuth for the ini updates
All the great People@
http://www.freeflightdesign.com
http://www.daviator.com
http://www.SurClaro.com
http://www.fs2x.com/
http://www.netwings.org/
http://www.sim-outhouse.com
http://www.theoldhangar.com/
for the quick replies to my stupid questions, great tutorials and support
Last but not least you for taking the time to download this Aircraft

Have Fun
Cheers
Wozza AKA Warwick Carter au_mav@hotmail.com

Donations can be sent via paypal ;) using the above email addy